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Lwik

Normal Map creates black render?

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Good Morning, I did some research online first but the solutions don't seem to work. It seemed like an easy fix since other people have had the same issue, but has not worked for me. When I apply the normal map, the image renders real dark, when it is not connected, the bricks look great. I included a screen shot of the node connections. I have only had Cycles a few days now, so still lots to learn. Also I am still getting the rest of the textures on the building so the photos might look a little strange, but you can see the bricks on one shot and than black in the other. Also the difference between the black bricks and red ones is just disconnecting the normal map node from the BSDF

 

Any help is much appreciated.

Annotation 2020-05-18 080246.jpg

Annotation 2020-05-18 080221.jpg

Annotation 2020-05-18 080030.jpg

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UPDATE: I found the problem and it is operator error. In case anyone also has this problem, this over site might help them. I selected the wrong node. I selected the 'Normal' node when I should have selected the 'Normal Map' node. Lost a few hours out of my life there, but gained some experience points.

 

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