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Jason613, May 16 in X-Particles Beta Access
I'm working my way through your xpFluidFX Splash tutorial. When I get to adding the xpFoam it stalls. I have the Air Rate at 0 (off), and when I set the Crest Rate above 14 it stalls out at frame 70 (I assume that's when the foam would begin to appear.) it works perfectly below that number, although it doesn't appear to generate any foam.
I am running on a PC:
Processor (x2) Intel(R) Xeon(R) CPU E5-2687W v4 @ 3.00GHz, 3001 Mhz, 12 Core(s), 24 Logical Processor(s)
256 GB RAM
Version 10.0.17134 Build 17134
Graphics cards: Quadro K2200 (x2)
Beta Build 824
A little update. I viewed the HUD for the foam emitter and as soon as it generated a single particle it crashed.
@Jason613 I have tested this for you and can confirm the crash.
Please submit a bug report through the X-Particles Menu > Support > Report Bug and our Developers will take a look at this.
Please ensure that the bug report includes as much information as possible, including your example scene file.
Thank you for your reply Nathan, I'll do that
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