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bentraje, May 11 in Cycles 4D General Chat
The cycles4d bevel node does not match the blender cycles equivalent?
(i.e. it is not working as expected).
I tried modifying samples and radius but to no avail.
You can check an illustration of the problem here:https://www.dropbox.com/s/5c62m5t3de6kmhe/c4d252_bevel_node_cycles4d_not_working.jpg?dl=0
You can check the file here:https://www.dropbox.com/s/k82tcwsj5pj1vch/c4d252_bevel_node_cycles4d_not_working02.c4d?dl=0
@bentraje yeah it's definitely not functioning 100% how it should although it is converting it part way through the HSV node. For a temp fix throw a color ramp after your HSV and do something like this to it: https://i.imgur.com/9SJarP2.png(edited)
Actual do this one (My value was reduced in the one above): https://i.imgur.com/BuCdy1a.png
The bevel node still works correctly for beveling an object just not in this case where you are trying to pull it as a matte I am guessing
The solution works in my use case.
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