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Iclude / Exclude Objects + Anti-Alias

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Is there a way to exclude the BG cyc from being lit by my object lights?
In this example my light is an emission material on a disk if that helps. 
Once I set my first light I realized the problem I'll be having... when I place more and don't want all the lights hitting the cyc.

Also can't seem to figure out how to improve the anti-alias on the cube and the noise in the shadow & foreground



Screen Shot 2020-03-15 at 5.44.25 AM.png

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Hey, sorry but just found this thread... didn't see it when I searched within the forum but came up doing a Google.

Sounds like the answer is, no you can not include/exclude objects from lights?
Has this changed with recent updates to Cy4D?


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