Jump to content

Welcome to INSYDIUM ONLINE

The place to talk about X-Particles and Cycles 4D

Sprutt

Emit from animated boolean intersection

Recommended Posts

Hello!

I'm trying to figure out how to emit x-particles from the intersection of an animated boolean, but after alot of trying and searching the web I still cannot figure out a way how to do it. I can only think of somehow using a live selection of the intersection or using the material luminance but I can't get either to work. Does anyone have an idea of how to make this happen?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×