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The place to talk about X-Particles and Cycles 4D
AttilaKristo, December 28, 2019 in Cycles 4D General Chat
My first post here. 🙂
I see the Fresnel material has an IOR settings and that's all there is to it basically. This looks like this with an ior of 0.57, that is, very sharp/constrasty :
However, I'd like something smooth like this, which I can do with the built-in c4d falloff shader, which is nice and smooth (due to its customizable gradient):
Is there a way to have this level of customization for the falloff (or fresnel) gradient with Cycles4d?
If so, how can it be achieved?
Thanks in advance for any help!
Use a Color Ramp rather than a MixRGB, then you'll have fine control over the gradient. Customise the white and black levels with the Color Ramp rather than the IOR too
Dave, thanks for your quick reply and for the tip, great solution; works nicely!
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