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Explosia Direction

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Is the a way to change Explosia’s direction/orientation or is locked to the laws of physics? There are effects that look like I want, but only if rendered image the default vertical orientation . I want to use the effect on a spaceship rear engine nozzle.  I used wind and an  attractor which did change the direction  horizontally, but lost the cool effect when using it vertically.  I direction modifier, but that only changed particles, not explosia. 

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you can do a couple of tings,

1: make sure the simulation has zero Buoyancy and then use modifiers to push the fluids.


2: use particles as the source and have full direction control, increasing the velocity to make it push the fluids harder.


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Thanks Mike!   I also figured out that I can simulate it vertically, then cahe it, then rotate the Redshift Volume object.  This is really cool software. I’ve been playing with putting the emitter in tube and placing a sphere in it to force out like the  diameter of the nozzle. It’s like doing stuff in real life!

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