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JackBrownMotion, November 19, 2019 in X-Particles General Chat
I was just wondering if it is possible to use particles from one Xp System to trigger the emitter(s) in a different Xp System using some kind of either falloff object or some proximity information?
Any help would be greatly appreciated!
You can do this with a emitter set to Trigger mode (that's what it's for). I've created a very simple file which you can look at, also see the manual for the emitter's trigger mode.
In this file I've used a question to execute an action which triggers the emitter, but you can use anything which generates an action to do it - a collision, for example, or you could use the trigger action modifier to do it if you need a falloff.
Thanks for getting back to me.
I'll experiment with the questions and see what I can get.
Cheers for the advice!
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