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JB Serra

Rendering Fire With Octane

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I have an issue rendering fire with octane.

I have my fire simulation emitting from a sphere. In my solver I've unchecked "Smoke" because I just want my fire to be rendered. The simulation on my view-port shows me the result I am expecting, but when I cache the simulation onto a OpenVDB EFX Format to load it on my Vdb Volume, the renderer simulation is not right and have smoke elements appearing on some frames.

Any thoughts about the issue ?



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