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micke

OVD Mesher collision with Particles

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I have made an OVD Mesh out of an ExplosiaFX. Now I want that mesh to push apart alot of spheres generated from particles.

Could someone pinpoint me here? Can't figue it out.

Skärmavbild 2019-10-29 kl. 12.09.18.png

Skärmavbild 2019-10-29 kl. 12.09.37.png

Skärmavbild 2019-10-29 kl. 12.10.38.png

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My thoughts on this - abandon thinking in collisions.
For the motion of the spheres I´d use flowfield  using OVDB Mesher shape for tangential acceleration and even for the sphere/sphere collisions a fluidFX might be nicer, but constraints collisions work as well of course

 

ovdb collision.c4d

Edited by Lothar

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Thank you so much for helping! Nice of you to do simulations too!! 👊

I don't get it 100% what you mean. Newbie on Xparticles. Could you show me your setup with a screenshot maybe?

 

 

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7 hours ago, micke said:

Thank you so much for helping! Nice of you to do simulations too!! 👊

I don't get it 100% what you mean. Newbie on Xparticles. Could you show me your setup with a screenshot maybe?

 

have a look between the two videos you can find the scene for download ...

 

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