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Achieving this effect

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Hey guys I'm trying to achieve this explosion, I've made a lot of trial and error and I'm getting quite a headache, I don't really know If I should use a Fluid solver for this or just mess with turbulence and  meshing particles, any ideas?

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@Martin Thank you so much, indeed this is what I've got so far and I'm very satisfied with the splash result, but now I want the liquid to "morph" into this candy bar. I'm planning to tweak it with some squashing animation, I've tried with an xpCover and xpAttractor but I get some kind of blob that loops around until it cleans itself, which doesn't look very smooth.

I've uploaded the scene and a preview, I really appreciate you guys taking your time to help me.

pd: english not my first language :P


Edited by mdevotion

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