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mdevotion, September 9 in Fluids
Hey guys I'm trying to achieve this explosion, I've made a lot of trial and error and I'm getting quite a headache, I don't really know If I should use a Fluid solver for this or just mess with turbulence and meshing particles, any ideas?
You could use a FluidFX, Sheeter and Turbulence.
@Martin Thank you so much, indeed this is what I've got so far and I'm very satisfied with the splash result, but now I want the liquid to "morph" into this candy bar. I'm planning to tweak it with some squashing animation, I've tried with an xpCover and xpAttractor but I get some kind of blob that loops around until it cleans itself, which doesn't look very smooth.
I've uploaded the scene and a preview, I really appreciate you guys taking your time to help me.
pd: english not my first language :P
Also it feels that the animation is rewinding instead of reversing in a different way.
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