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bentraje, August 7, 2019 in Cycles 4D General Chat
Currently, Principled Shader parameters like sheen and roughness don't go beyond 1.
I check with the Blender Cycles and it is possible to go beyond 1.
Is there a way to un-limit this?
I understand that this will result in non-PBR result, which is I am willing to accept.
Thank you for looking at my problem
I'm using the 506 release.
I hope this gets addressed in the next released.
I mean it's not like it requires further coding. It just needs to remove the limit.
Unlimit also the V value from HSV please?
Currently, it is capped at 100%.
Can we go beyond that?
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