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bentraje

Un-limit Principled Shader Parameters?

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Hi, 

Currently, Principled Shader parameters like sheen and roughness don't go beyond 1. 
I check with the Blender Cycles and it is possible to go beyond 1. 

Is there a way to un-limit this? 

I understand that this will result in non-PBR result, which is I am willing to accept. 

Thank you for looking at my problem

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I'm using the 506 release. 
I hope this gets addressed in the next released. 

I mean it's not like it requires further coding. It just needs to remove the limit.

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Unlimit also the V value from HSV please? 
Currently, it is capped at 100%. 

Can we go beyond that?

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