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Shin-Kaiser

Fluid PDB vs Fluid FX vs FLIP Domain

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I need to create an animation of an object falling into a body of wate rand I'm confused as to what is the best method in X-Particles to achieve this effect.

The manual states the difference between Fluid PDB and Fluid VX, but what about the FLIP domain? when and why would someone want to use it and what advantages/disadvantages does it have over the other techniques?

 

Many thanks!

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