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Access Cached Particles, Duplicate it, Randomize a bit (like Krakatoa?)

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Is there a way to have the cached particles behave like in Krakatoa? 
Which means
1) Access Cached Particles
2) Duplicate it 
3) Randomize the position for a little bit
4) Output to a new cached particles
5) Repeat

Of course, this means there will be millions of particles but I guess the viewport can handle it with the LOD function. 

Is this feature available in XP? 

Thank you

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