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Hi,

 

I've been working on an iridescent shader.Here is my nodes : 807705952_Capturedecran2019-06-10a22_25_20.thumb.png.5c0bb12a05cbcb70badbc1cb65cc6f63.png

For a subtle reflection I've figured out the best settings for the fresnel should stay on high settings between .945 and .990.

I added some wave effects to play with.

 

I think the gradient settings works pretty well for what I was looking for.

 

752785739_Capturedecran2019-06-10a22_28_21.thumb.png.4fb269ea4e2f72b8ca7427fdea5254ef.png1228583003_Capturedecran2019-06-10a22_18_38.thumb.png.208aeec516954715c9f90c88909fa767.png1440355446_Capturedecran2019-06-10a22_26_24.thumb.png.d93d016d24f363d9c50f6178d22aeca9.png

 

Feel free to add some improvement to this shader, or to post any render you made with this 🙂

 

Harold.

 

 

IridescentShader.c4d

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