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I've been working on an iridescent shader.Here is my nodes : 807705952_Capturedecran2019-06-10a22_25_20.thumb.png.5c0bb12a05cbcb70badbc1cb65cc6f63.png

For a subtle reflection I've figured out the best settings for the fresnel should stay on high settings between .945 and .990.

I added some wave effects to play with.


I think the gradient settings works pretty well for what I was looking for.




Feel free to add some improvement to this shader, or to post any render you made with this 🙂






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