Jump to content


The place to talk about X-Particles and Cycles 4D

Sign in to follow this  

Cache Cloth within a Connect Object SOLVED

Recommended Posts

Hey there,

I'm trying to cache a cloth simulation but doesn't seem to be working out.

The cached xpEmitter particles don't move the points on the Ribbon planes.



Screen Shot 2019-01-02 at 7.09.50 PM.png

Share this post

Link to post
Share on other sites

I found that the tutorial on strange attractors cloth simulation explains this process.

Export out an alembic file and merge it back into your scene.

At around the 50 minute mark its explained how to bake the cloth sim.

Thnx  for a great tut 😉


  • Like 1

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this