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Stick on Object only for a while SOLVED

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how can I set up the emitter to stick particles on a object over a specific time and then use the xpCover Modifier to let them fly to an other object?


Best regards


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there is a trigger action modifier for this. Use it with a falloff and as an action put unstick particles. The attractor is just to avoid particles penetrate that cube when getting unstuck. They are forced outward before they set coarse to fill the sphere..

unstick particles.c4d

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