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Hans

fluid and grain glitch (react on the falloff of the xpCover tag)

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Posted (edited)

fluid and grain glitch react on the falloff of the xpCover tag, is there a way to avoid glitching on the falloff. Particles seem also to stop at the surface off the falloff.
Im using a emitter with a flowfield and on the end the particles connect on the surface true the falloff. Im using the falloff to prevent the particles not follow the flowfield.
Any help would be welcome.

See example file

example_problem.c4d

Edited by Hans

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