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elmake, December 16, 2018 in ExplosiaFX
I tried to make a powder explosion with ExplosiaFX and stuck with adding a smoke to my pushed apart voronoi's object.
So, how to add Explosia tag to generate smoke and fire from these parts?
some things to consider.
1) you have to use connect object as a parent for fracture which gets the explosia emission tag.
2) guess you want to emit from inside faces only, so choose a fuel emission from texture that is limited to the inside faces.
3) for timimig some expresso is necessary. I have added one that starts emission upon impact. Duration of emission can be set within monoflop node ( fails if I use user data on this, no idea why) Amount of fuel can be set from switch node ...
Thanks, Lothar! It's works, of course. I'm newbie in c4d and x-particles, so for me it's not simple :)
Can i ask you i more thing? Maybe it's a stupid questions, but how can i make a smoke scatter over time?
I have this:
But i'm trying to achieve powder explosion effect, so need to particles starts produce straight smoke and it scatter more over time, like this:
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