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Shatter Use particle scale / Rotation

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Really liking the new xpShatter Generator in the early access edition. 

Is there a way that you can control the size of the pieces and rotation using Mograph effectors as you can with the xpGenerator?

It's almost like using the offset parameter in a controlled manner in select areas.

I tried using the XP scale which I can't get to work either. It looks as though the Pos data will work.

Any tips guys?





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