Lothar 125 Posted April 16 Did a little expresso setup that might be useful to others as well. You have to emit as a shot from points, but then you can send each particle to a group according a point selection painted onto this object. There are user data on the null you can drag in your emitter , point selection tag and group to emit from this selection... point selection to group.c4d 1 Share this post Link to post Share on other sites