Jump to content

Welcome to INSYDIUM Online

The place to talk about X-Particles and Cycles 4D

Sign in to follow this  

Hair Curve Segments with wrong UV map

Recommended Posts

I'm not sure if this was fixed in the Beta or not, but with Cycles Build 1.0.0247 with core 1.8.1 it would render hair with curved segments with curve shape set to thick like below with these lines no matter the material used.


When switching the hair to Line Segments it rendered correctly like shown below using the same material.


I hope it's fixed by the time the next Cycles comes out because I'd like to upgrade, but can't justify it if this is not fixed.  It works right in Blender.

Edited by unrealplus

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this