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The place to talk about X-Particles and Cycles 4D
Craig Zuckerman, February 28 in Fluids
I've looked, but to no avail; is it possible to emit/use a mesher, and have the mesh/particles visible only on the collided object;ie, to have "paint" ( as an example) cover a sphere and only have visible the particles/mesher that are covering the sphere and not the particles leaving the emitter, but as they touch the spheere ?, thank you
use groups, or swap to a new group on collisions then mesh the new group only.
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