Jump to content

Welcome to INSYDIUM Online

The place to talk about X-Particles and Cycles 4D

Sign in to follow this  

Change scale starting after particles move

Recommended Posts

I have an object covered with particles that have their speed set to 0. I'm using a spherical falloff object to "lift off" the particles with xp turbulence. How can I use xpscale (with radius change) to scale to zero smoothly after they start moving? I tried using questions and answers to use the scale once a distance traveled has been reached, but there was just a popping of the particle over 1 frame, not a smooth transition over time.

Edited by adrencg

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this