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Volumetric and non Volumetric light in one scene

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I would like to have a an object submerged in a volumetric light, and on the same way lit bey a separate light which should not be visible?! Quite easy in C4D... but with cycles?!

I'm using the way explained in this video  https://insydium.ltd/support-home/video-manuals/cycles-4d-video-manual/tips-n-tricks/volume-lighting/  
Perhaps there is another way to have the Volumetric attached to the light and not the scene?

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