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RelXT

Jitter on OVDBMesher Water Droplets?

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Hi, 

Does anybody know how I can fix this jitter on my water droplets? I have a simple scene with an object emitter (on my water bottle) and then an OVDBmesher with the following settings (See attached). I am also using a follow surface & gravity modifier. 

 

Any help would be greatly appreciated. 

OVDBmesher.PNG

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