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The place to talk about X-Particles and Cycles 4D
KMM, September 12 in General Chat
I want to emit from a texture on a plane and have my particles receive the color info from that texture... does that texture need to be exclusively aC4D texture or can it be Cycles generated as well?
It has to be a Cinema 4D channel shader or bitmap. It can't be a Cycles material or indeed some of the C4D materials such as Nukei, because these materials can't be sampled to retrieve the colour until the scene is rendered.
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