Jump to content

Welcome to INSYDIUM Online

The place to talk about X-Particles and Cycles 4D

Sign in to follow this  
KMM

Emitting from texture

Recommended Posts

I want to emit from a texture on a plane and have my particles receive the color info from that texture... does that texture need to be exclusively aC4D texture or can it be  Cycles generated as well?

thanks

Kevin

Share this post


Link to post
Share on other sites

It has to be a Cinema 4D channel shader or bitmap. It can't be a Cycles material or indeed some of the C4D materials such as Nukei, because these materials can't be sampled to retrieve the colour until the scene is rendered.

 

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×