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Rendered output and real-time preview do not match

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I am trying to render out an animated texture (.mov). I have managed to get the image in the realtime viewer but in Cinema4d's it is just pink. I read on the Insydium site that the issue is that C4D renders in 8-bit but it actually seems to be 32bit as that's what it says in the bottom left-hand corner.

The scene is really simple. Literally just that texture on a plain.

Also to update the animated texture I have to click the "Load from disk" on and off. This will be a problem if I am rendering multiple frames.

Are there any tutorials on using animated textures?



Screenshot 2020-06-03 at 17.49.28.png

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I can't get animated textures to work since I upgraded to the latest build. Bummer.


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