So straight to the point. I’m Caching out an openvdb sequence from explosia. Issue is when I increase the voxel to something like three, the cache works effectively by caching out all required frames from the timeline. When I decrease the voxels 1 and render out , it takes quite sometime (obviously) but on completion I tend to have some frames not in the cache folder. Eg. I get 171 frames out of 240. The most interesting bit is, the folder stops updating cached frames but the caching continues in C4d. On completion the log says I’ve cached our 240 frames but that doesn’t correspond to cached 171 files. Makes me wonder if the cache folder changes to another folder mid cache or what?
On a deadline will appreciate some feedback.