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  1. Hi all, I hope im posting in the correct place here. Ive only just started using C4D and X particles! What a piece of software?! Anyway, now the grovelling begins. Im trying to create a concept vision for a client of a new HMI. This is a futures concept for a show car just to give you some context. Now I've created a system of particles, which swirl and populate along a circular emitter. This creates a beautiful effect, one im really happy with. Additionally if i could figure out a way to specify where these swirls generate from id be winning.... But still.... What im now trying to do it use the particle emitter in the same way but populate along the top of a modelled surface. ( Images & projects attached ) I've really been struggling to do this so here i am, asking the MUCH better designer amongst me Any help or advice you may have would be H U G E L Y appreciated as im super stuck right now and starting to panic a little. Thanks in advance everyone! Much love x BE48_Basic_Data_Lines.c4d BE48_Canvas.c4d
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