I am super new to X-Particles. I need smoke to rise from a source and then to transform into the shape of an object. The kicker is it will need to be rendered in redshift. I have seen the tutorial on using the smoke material on the object in Cycles 4D. Nothing I have tried has worked. I am sure there is just something small I am missing. Thanks in advance.
I cannot seem to get the explosia to stay inside my 3d object . I'm only trying a cube and it has both a x-particles collider to keep the particles inside and a explosia collider but the explosia just goes right thru .
I've tried to flip all the normals and I broke apart the cube so it was just walls and it doesnt seem to work ?> I was using the evf_ovbd sample in the downloads section
How do you make it work ?