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  1. Hi there, I'm working on a simulation like the one attached. I'm having issues about how to start a fluid simulation with a static fluid look, and how to achieve the bounciness of the fluid and its viscosity. Any tips out there? Is there a way to achieve it all with just one simulation? I mean, i know there are a several tutorials about the crown splash look, but in those cases there's no drop or nothing colliding, just a splash "fake it" somehow. Thank you all in advance. Cheers! IMG_7199.mp4