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Found 7 results

  1. Hello, I reproduce all setting, but cryptomatte render isn't look/work correctly. in Fusion (BMD) i've Cryptomatte v1.2.1 (Reactor Edition) - works with Fusion 9.02 also i look results in photoshop (with plugin exr IO v2) Anyone tried this at Fusion ??
  2. Hello, Does anyone knows if there is a way of adding different scenes/projects to a Cycles4D render queue? I'm using Cinema4D R19 and I was hoping to find somthing similar to RenderQueue
  3. When I render elements with an "object ID" for an object buffer, the object buffer has jagged edges. Is there any way to fix this? Thank you for your help.
  4. Hello, I've been trying to make some chromatic aberration in Cycles. I couldn't find a way to make it, ut found a way to create a gloss light dispersion node. Cheers, Harold. GlassChromaticDispertion.c4d
  5. Hi there, is there any scene with caustics and cycles 4D. I´m not able to generate some caustics. Thx HR
  6. Whenever I want to render with the two NVIDIA RTX 2070 cards in my workstation, there is an error saying: "CUDA error: Not found in cuModuleGetGlobal(&cumem, &cubytes, cuModule, bind_name.c_str()), line 728" I'm using Windows 10 Pro AMD 2950X and 64GB RAM. When I render in Cycles for Blender 2.8 with the library from this post https://blenderartists.org/t/2-8-builds-for-rtx-cards/1136535/4 there is no error. Any recommendations, what i can do?
  7. I've cached a simple XP scene of flowing particles that have some turbulence, wind and drag. When I view the scene in the editor it looks great. I want to slow down the simulation for super slow motion, so I have modified the cache time scale to 5%. It looks great in the editor when I review/play. However, when I go to render with Cycles 4D, each frame is completely different from the last as if the seed is changing every frame- no relationship to the speed change I made and successfully see in the editor view. Any thoughts on why rendering is malfunctioning? Any scale other than 100% or -100% produces this render error.
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