Jump to content

Welcome to INSYDIUM ONLINE

The place to talk about X-Particles and Cycles 4D

mdevotion

Members
  • Content Count

    18
  • Joined

  • Last visited

Community Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. mdevotion

    Animated XP-Shatter

    XP Collider
  2. mdevotion

    Animated XP-Shatter

    Hey guys, Im trying to animate an object inside an XP-Shatter, and the collision is going through the object, any idea why ? 2020-01-23 14-34-09.mp4
  3. mdevotion

    Cloth Holes

    Wow, is there any documentation related to how that work, that I could dig myself into, this amazingly worked fine, thank you so much, I would love to read more if not I'll try to do more RnD and trial and error.
  4. mdevotion

    Cloth Holes

    For some reason I'm still getting holes maybe I should try with something more thick than a plane ?
  5. mdevotion

    Cloth Holes

    yeah, played with them a bit still the same result Heres the scene: AluminumFoil.c4d
  6. mdevotion

    Cloth Holes

    Hey Guys, Im trying to fold this "aluminum foil" in this chocolate surface for some reason Im getting holes in the cloth, I tried adjusting the Shear values but it still make holes, any idea what could be causing that? 01.mp4
  7. nvm got it forgot to read this, you can delete my post lol
  8. mdevotion

    XPpainter with Object Texture color

    where do you contact tech support?
  9. How about OVDBMesher, can you re-time that, or is it better to cache the emitter, re-time, then "re-cache" with mesh?
  10. mdevotion

    Achieving this effect

    Also it feels that the animation is rewinding instead of reversing in a different way.
  11. mdevotion

    Cached Mesh disappears

    Could you post the scene file?
  12. mdevotion

    Achieving this effect

    @Martin Thank you so much, indeed this is what I've got so far and I'm very satisfied with the splash result, but now I want the liquid to "morph" into this candy bar. I'm planning to tweak it with some squashing animation, I've tried with an xpCover and xpAttractor but I get some kind of blob that loops around until it cleans itself, which doesn't look very smooth. I've uploaded the scene and a preview, I really appreciate you guys taking your time to help me. pd: english not my first language :P 01.mp4 xp-forums-scene.c4d
  13. mdevotion

    Achieving this effect

    Hey guys I'm trying to achieve this explosion, I've made a lot of trial and error and I'm getting quite a headache, I don't really know If I should use a Fluid solver for this or just mess with turbulence and meshing particles, any ideas?
  14. Hey guys I need to re-create an effect of arrows with fire going through the camera to a floor, like this So I need help on how to do it, so far all I could think of, is an xpGenerator with the arrows as child but I dont know if XPlosia will affect all particles, or if I should do singular sims for each arrow.
  15. mdevotion

    Liquid Inquiry

    Got it! thanks Mike!
×