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The place to talk about X-Particles and Cycles 4D


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  1. Shin-Kaiser

    Fluid PDB vs Fluid FX vs FLIP Domain

    I need to create an animation of an object falling into a body of wate rand I'm confused as to what is the best method in X-Particles to achieve this effect. The manual states the difference between Fluid PDB and Fluid VX, but what about the FLIP domain? when and why would someone want to use it and what advantages/disadvantages does it have over the other techniques? Many thanks!
  2. Is there a comprehensive rundown of what the different filters do for the open VDB Mesher and the differences between them? I would have thought to find this in the documentation but it glosses over them and tells you to experiment for yourself...! ....Which I guess is okay but there may be something they offer that I may miss. Can anyone help? Thanks