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The place to talk about X-Particles and Cycles 4D

Steve Pedler

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Steve Pedler last won the day on December 12

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  1. Steve Pedler

    Scale with ease

    No, what I meant was, keep the settings as you originally had them and data map the radius change parameter. Your original settings gave a uniform increase in radius with age, if you map this parameter to age then the increase in radius will be slow at first then get faster as the age increases.
  2. Steve Pedler

    Scale with ease

    Data mapping is the way to go here. Map the 'radius change' parameter to particle age, adjust the age range to whatever you need, and tweak the mapping spline to give the look you want. Steve
  3. Steve Pedler

    errormassage

    Please look in the C4D console, there should be a message there saying 'Cinema 4D Bridge Build xxx....' What is the three-digit build number it shows there? (I can't reproduce the error here.) Steve
  4. Steve Pedler

    Emitter Editing Tab Delete Points

    My guess is that you are using R20. There is a known problem in R20 which means that this operation (delete) does not work. This is not a bug in XP or the Insydium Bridge but is in C4D itself. We aren't sure if this intentional or a bug in R20; we have approached Maxon for help with this but haven't had any comeback yet. In the meantime, unfortunately this is a limitation in R20 at the moment. Steve
  5. Steve Pedler

    Cinema crashes

    This is definitely a bug. Please post a bug report using the bug reporter in XP, so it is entered on our database and won't be forgotten. In the meantime, you can stop this by turning off threading for the emitter (emitter Advanced tab, uncheck 'Threading'). It will make the simulation a lot slower but it won't crash, as far as I can tell. Steve
  6. Steve Pedler

    errormassage

    Yes, the problem may well have been fixed in a later bridge version. Good idea to try that first.
  7. Steve Pedler

    errormassage

    It's entirely up to you whether to use the CD Tools or not. We aren't supporting them in terms of bug fixes in the code but that error is either a resource error (which is easily fixed - Maxon tightened up the resource handling in later C4D versions and errors occasionally crop up) or it's an error in our Bridge plugin. However, I can't duplicate that problem - there's no such error on my system, so it's difficult to comment further. If you want to post a very simple file - just the tag and something to hang it on - I can see if it occurs here too. Steve
  8. Steve Pedler

    Will existing forum uploads be moved?

    We certainly hope to do this, but we are extemely busy at the moment. When the old forum closes we'll look at this again and hopefully find some time to move them across into this new forum. Steve
  9. Welcome to the Shared Uploads sub-forum. This is intended for users to upload things they want to share with other Cycles 4D users, such as materials, node groups, and OSL scripts. Please read the terms of use below. Your use of this sub-forum assumes that you understand and accept these terms. --------------------------------- The Rules 1. What you can upload You may upload the following assets: * Cinema 4D scene files where Cycles 4D is used * Cycles 4D materials (just upload an empty scene with the material in it) * Cycles 4D node groups (these files have the extension .cyg) * Open Shading Language scripts (extension .osl) If your files are large, or the asset contains multiple files, please zip them up and upload the .zip file. 2. What you should not upload Please don't upload: * your renders and animations created with Cycles 4D, these belong in the main forums * Cinema 4D files and assets which don't have anything to do with Cycles - whatever you upload must be relevant 3. What you must NOT upload (and which may get you banned) DO NOT upload: * commercial material or material derived from a commercial source; for example, if you obtain an OSL script from a paid-for book or online tutorial, you cannot upload it here * assets derived from public domain material where the licence does not allow you to upload it to other sites * software of any kind or any other executable file * material which has been pirated or which is obscene, defamatory, illegal or in any other way likely to be harmful to other users or to INSYDIUM LTD, as determined by us 4. Screening All uploads will be screened by a moderator BEFORE being made available to other users. --------------------------------- Other than that, feel free to upload your materials, etc. and discuss how they are built and used. Thanks, The Management
  10. Welcome to the Shared Uploads sub-forum. This is intended for users to upload things they want to share with other X-Particles users, such as XP presets, scene files, etc. Please read the terms of use below. Your use of this forum indicates that you understand and accept these terms. --------------------------------- The Rules 1. What you can upload You may upload the following assets: * Cinema 4D scene files where X-Particles is used * X-Particles presets saved by the preset system in XP * Python scripts for use with X-Particles If your files are large, or the asset contains multiple files, please zip them up and upload the .zip file. 2. What you should not upload Please don't upload: * your renders and animations created with X-Particles, these belong in the main forums * Cinema 4D files and assets which don't have anything to do with X-Particles - whatever you upload must be relevant 3. What you must NOT upload (and which may get you banned) DO NOT upload: * commercial material or material derived from a commercial source; for example, if you obtain an asset from a paid-for book or online tutorial, you cannot upload it here * assets derived from public domain material where the licence does not allow you to upload it to other sites * software of any kind or any other executable file * material which has been pirated or which is obscene, defamatory, illegal or in any other way likely to be harmful to other users or to INSYDIUM LTD, as determined by us 4. Screening All uploads are screened by the moderators BEFORE becoming avaialble to other users. --------------------------------- Other than that, feel free to upload your assets here. Thanks, The Management
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