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The place to talk about X-Particles and Cycles 4D


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shinepupil last won the day on June 20 2020

shinepupil had the most liked content!

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  1. I change the "C4D Generators",but nothing change.
  2. Hello My attempts to extrude objects and then switch different modes didn't respond. I know that in R21 there has been a change in the cap of the extruded object, and whether this has also affected this option for the emitter.Or do I need to set something?
  3. shinepupil

    X-Particles July 2020 Update....!!!

    The current stable version of 724 is already compatible, and a new update will also be available with R22
  4. shinepupil

    x-particle installation

    Do not nest folders. The correct directory should be plugin>X-particles, but yours is Plugin>X - particle>X Particles, should drop a folder of X particles.
  5. Hello, let's do it like this 1. Emit particles of random colors, then create xpVDBMesher, and then check the Transfer Point Color in the xpVDBMesher option to obtain the Vertex Tag. 2. Give VDB an RS material, then create the RS vertex Attribute node, after which the node selects the vertex Tag. Here's a demo test.c4d
  6. I tried to copy the installation file of x-particles directly into the plug-in folder of Cinema 4D S22.016. It can read and recognize.Then I tried to make a simple crush and found some problems. 1. I'm creating an xpShatter to shatter the cube, but it will show some model interlacing errors that wouldn't be present at C4D R21. 2. I converted xpShatter to an editable object, I got A lot of gravel, I selected A chunk of gravel and Ctrl+A selected all the faces, the polygon disappeared.And then I try to box select all the faces, and then I do the reverse triangulation where the polygon disappears again.Then I tried to create the gravel in R21, then import it into R22, edit the polygon again, and the gravel disappeared. The attachment provides crushed gravel obtained using xpShatter in C4D S22 Hopefully it will be fixed in the new versionšŸ˜‰ test.c4d