I like making little XPresso rigs to speed up workflow. Right now I'm trying to make an infinite floor rig.
I'm trying to put a colour picker on the user data applied to my rig null.
I then use xpresso to drive the object colour of my floor disk, and then use a cy4d attribute tag to change cycles material applied to the floor through attribute node.
The problem I'm having is the set up I have for cy environment. I can figure out how to do two things.
1. have a link field on my rig user date to drop in an HDR image
2. Link the colour on the user data to drive the environment BG colour.
I attached a file to take a look at. The BG material is set up based off a post I found on doing a split bg.
The first set of nodes loads a HDR image to light the scene but then the second node cluster is the background colour.
On the environment node I want to use a colour instead of an image. Its this colour info I want to get to through my xpresso.
Hope I explained this well enough.
-- dang it, I see zip files not accepted. The C4D file will have a missing texture image link then as an FYI