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The place to talk about X-Particles and Cycles 4D

giu

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  1. giu

    xpTrail shot HELP

    Ok, thank you. So I transformed xpTrail into a polygonal object. in this way it stays for the duration of the scene. But, now, would it be possible to apply a force like (for example) turbulence or wind or something similar to this object? and what tag should I need to apply to it? thank you very much test.c4d
  2. Hi, Is there a way of creating a shot emission, of (for example) 10 frames, and having those trails of 10 frames remaining in the scene for the entire time-span duration of the scene? Because with the normal shot emission, once the 10 frames have passed the trails disappear and new trails come out again. Many thanks
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