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The place to talk about X-Particles and Cycles 4D

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  1. I posted this in the wrong forum by accident, hoping someone has the info I am after: Hi there, I recently finished up a great tutorial by Insydium for this growing, glowing coral using cycles 4d. Using the particle Info node, I was able to drive a materials color based on particle color for a different object, an OVDBMesher. I have been trying to replicate this function in Redshift, but haven't figured it out yet. Redshift works fine when using that material on the particle system itself, but when trying to do it to the OVDBMesher, it breaks as it doesn't know where to get the color info from. I think there is a way to do it using the Color User Data node, but I haven't figured out how to do it yet. I asked over at the RS forums, but so far they just told me to read the documentation, which I've been doing already. Hope this makes sense. Thanks for any help!
  2. Hi there, I recently finished up a great tutorial by Insydium for this growing, glowing coral using cycles 4d. Using the particle Info node, I was able to drive a materials color based on particle color for a different object, an OVDBMesher. I have been trying to replicate this function in Redshift, but haven't figured it out yet. Redshift works fine when using that material on the particle system itself, but when trying to do it to the corals OVDBMesher, it breaks as it doesn't know where to get the color info from. I think there is a way to do it using the Color User Data node, but I haven't figured out how to do it yet. I asked over at the RS forums, but so far they just told me to read the documentation, which I've been doing already. Hope this makes sense. Thanks for any help!
  3. Chiming in kinda late, but I was having this exact issue on my Windows machine that's definitely capable. i9 9900x 4.7 on 10 cores, 64gb 3200 cl14 ram, 2x 2080tis. I opened a support ticket with Insydium and they got back to me promptly. Turned out it was due to Acronis running some sort of "Real Time Protection" in the background. When I turned that off, I was getting silky smooth eXplosia sims. It should definitely be running fine on your machine since I tested it on the old/slow 2013 Xeon MacPros at the studio and was getting smooth playback. Not sure what else you have possibly running in the background of your system, real-time backup of any sort maybe, might be worth a check. Acronis wasn't showing any cpu usage at all, but was somehow causing sims to chug like yours 1-5fps max, unable to cache. Open a ticket with them and they may be able to point you in the right direction as they did for me. Good luck!
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