I wanted to spit out a rather large (100 to 200) amount of proxies via the cloner and use dynamics to play with them, except it sits on frame zero when rendering. This happens with cached and non cached scenes.
i have a work around by using an emitter with an rs object tag set to custom objects but its a tad clunky .
I'm currently not sure if its a bug or an unintentional missed item
it should reside in C:\Users\your username\AppData\Roaming\MAXON\plugins folder or a seperate thats added to the paths section in preferences. Using the program files plugin folder can lead to permission issues.
so basically move it from C:\Program Files\Maxon Cinema 4D R21\plugins to C:\Users\your username\AppData\Roaming\MAXON\plugins then try the update
Thanks lothar for a workaround for this, I've suffered this today(yesterday). The other workaround would be to write a script that updates the viewport and then render that frame individual. As the viewport does get updated but the renderer doesn't get the same information for the position of the xpdynamics object.
I'm hoping somebody has reported this as a bug and that the next early release will squish this rather annoying bug