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The place to talk about X-Particles and Cycles 4D


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  1. dimitroleykin

    xpVertexMap with noise texture

    Amazing tip! I couldn't find a solution for that. Thank you very much!
  2. Hi! Could you help me find a solution! Is there any way to match Noise and VertexMap patterns by using xpVertexMap?
  3. dimitroleykin

    Matrix object

    Thanks for the advice! I do a lot with a matrix object. Recently used a matrix to generate X-Particle by using XPresso to link x particles position.
  4. dimitroleykin

    Matrix object

    By the way, I've just tried to catch the deformed matrix using another matrix and it also works! Cy4d_matrix+deformer_render_matrix_fix.c4d
  5. dimitroleykin

    Matrix object

    Ok! Cy4d_matrix+deformer_render_clone_fix.c4d
  6. dimitroleykin

    Matrix object

    By the way I solved this problem by using Clone instead of Matrix. Since Matrix gives more possibilities I use Clone object mode with source as a Matrix. And this way it gives correct render.
  7. dimitroleykin

    Matrix object

  8. dimitroleykin

    Matrix object

    Matrix object does not rendered on its position after deformer has applied
  9. dimitroleykin

    can't see hdr image like background

    Sorry for that! After cleaning up preference folder it works fine)
  10. Hi! Аfter the last update HDR image does not appear in real time preview anymore.
  11. dimitroleykin

    Fructure object and emission from texture

    great! thank you! I fogot about baking..
  12. Hello! Is it possible to generate particles from the texture of a displaced object in the space as part of the fracture object? Particles are generated from the texture in place of only the original object's position.