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The place to talk about X-Particles and Cycles 4D

cbowyer

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  1. I see what you mean about requiring the constant. That seems odd that the input doesn't remain persistent after you quit. Do you think that's an xpresso bug in the Get Particle Data node? My file is coming along nicely and my knowledge of x-Particles deepening. I wish I could attach a beer to this post!
  2. Wow, many thanks Lothar. I am going to spend the morning viewing these files.
  3. Thank you for your reply teknow, That is a great tutorial, but its not quite the look I am after. At the moment I am generating a trail of particles behind each source particle. I'm trying to spawn a "sphere" of particles around each source particle and have each sphere of particles remain centred around its respective source particle as the source particle moves along the spline.
  4. I am trying to expand on a Cineversity tutorial that came out a couple of weeks ago. I have an xpEmitter constrained to follow a spline using a force field. At 90 frames I have each particle spawn but I'd like the spawned particles to stick with their respective source particles, forming a shape around each source particle (similar to the way cover target works in the old shape shift x-particles tutorial). Can't seem to get the cover target approach to work though. Any suggestions would be welcome! XP multicolour particles_0001.c4d
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