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Showing content with the highest reputation since 08/03/2020 in all areas

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    I used xpSpawn modifier with Q&Action. Splat_test1.c4d
  3. 1 point
    Hello There, If you need object ID matte: select the Emitter (or any other objects) assign a cyObject tag on it -> in the "Object Compositing Setting" tab you'll find ObjectID counter. then in the Render Settings, Go to the "Render Elements" tab and check "Object IDs" under the "IDs" sub-tab. you good to go. If you just need an alpha on your render: go to render settings under Settings -> Film enable the "Transparent Background" checkbox. then save your renders with alpha.
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