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The place to talk about X-Particles and Cycles 4D

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Showing content with the highest reputation on 12/07/2019 in all areas

  1. 1 point
    Here's an example scene. It's animated with a Cycles mapping node, and relies on very specific UVs and gradient. Because of this, it's best to do this as a render pass and transition the object in compositing program. There are plenty of other ways to achieve this in C4D animated_transparency.c4d
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