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The place to talk about X-Particles and Cycles 4D
All things generally X-Particles related
Our fully integrated cloth engine for simulations with collisions, tearing, pinning, stickiness and plasticity
A chance to chat about our realistic smoke, fire and explosive simulations.
Discuss our liquid and grain solver, enabling stunning large and small-scale fluid simulations
The place to discuss issues or improvements with the current Early Access build of X-Particles