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  1. Today
  2. ThowThow

    Scale remaping

    Hi everyone ! I'm new with x-particles and i'm trying to scale my particles (stick on a sphere) generating from a vertex map. But they don't react.. Thank you ! ๐Ÿ™‚ test_scale_map.c4d
  3. ThowThow

    Emit particles from vertex map

    Ok thanks, I don't know why it doesn't work.. I'm going to take your asset ๐Ÿ™‚
  4. Yesterday
  5. Deniz

    Issue in the collision between different cloths

    Hi MarioD, If you add mesh deformer to your plane and add your sample plane, you dont need extra point maybe.
  6. Deniz

    Emit particles from vertex map

    Emit particles from vertex map_v2.c4d
  7. Deniz

    Emit particles from vertex map

    Hi ThowThow You can emit particles from both xpvertex map and standard vertex map while object moving. I attached two sample for you. Emit particles from vertex map.c4d
  8. Hi ! I'm trying to emit particles from a vertex map on a sphere that's moving. I'm using Xpvertexmap but when i plug the VMsource in the selection tab, my particles disappear. I don't understand why... Please help me ! Thanks :)
  9. Prisonbread

    Tendril Trouble

    This sorted my problem out. Thanks so much for your time!
  10. Iยดm trying to make this scene but i have trouble to make particles following that direction. i can make those trails bending with a bend deformer but the particles arent bending the same way. Any tips?? Thank you!
  11. Last week
  12. mdevotion

    Animated XP-Shatter

    XP Collider
  13. teknow

    Limit xpInfectio Influence?

    I have r19 so no fields but Falloff works great.
  14. krustylicious

    Limit xpInfectio Influence?

    With 3d typically theres about 10 different ways of doing the same thing but the curve ball is sometimes how you think logically it should be done, isn't actually the way it should be done.
  15. Hi Is there an Option to Remove Preview Images in the Node Editor? They take too much space. In comparison, Blender Cycles doesn't have preview images. You can check what I am referring here: https://www.dropbox.com/s/b3vt6fjh0nvbvu4/c4d208_cycles4d_remove_node_preview.jpg?dl=0
  16. @Ejicon Thanks for the response. RE: you should be able to access any of the multi-passes you selected. I can click on it, but it doesn't appear in the view. Basically, this is the default behavior: "Multi-Pass files are created/generated after the main RGB renders are completed."/ I was wondering there is a way to change that (i.e. view it will rendering much the same way with other external renderers)
  17. bentraje

    Limit xpInfectio Influence?

    @krustylicious Thanks for the response. Works as expected. Totally forgot that xParticles is integrated with C4D, and I neglected the built-in options. lol
  18. krustylicious

    Limit xpInfectio Influence?

    a Linear field will do the trick. limit_infectio - use fields.c4d
  19. Hi, Is there a way I can limit the influence of the xpInfectio? For example, in a plane, by default, all the plane is affected. How about only half of it etc? You can check the attached illustration file. limit_infectio.c4d
  20. Nacho_Velasco

    High Fidelity Smoke - Display Tab?

    Hi guys, The display tab does not affect to the resolution. Read on the User's manual: The tab controls which channels you see in the editor. It has no effect on what is rendered. It doesn't say anything about VDB output, but I think it's the same answer. If anybody could confirm, it'd be great :) Cheers,
  21. freshmograph

    Using cloner - multi instance problem

    Did you get it figured out @PreePlett? I have found that using a combination of the Mograph Matrix object and the Cycles 4d Instance tag is the best way to populate a scene with a lot of clones.
  22. krustylicious

    Animated XP-Shatter

    What tags have you put on the ball?
  23. Dave

    Camera Projection

    I had a quick play and couldn't work it out how to render projection mapped textures My suggestion would be to bake your textures onto your simple geometry, using the C4D Bake Material tag. Then the geometry will be using UV mapping which of course works in Cycles 4D. Not idea, obviously, as you'll need to make sure your geometry UVs are ok first
  24. Bucktooth_Raven

    Camera Projection

    Hello, I just set up a photo to 3D by using projection man and doing a camera projection to some simple geometry. How would I now go about using Cycles 4D for rendering? Thnx, /R
  25. That looks great tks!
  26. MarioD

    Issue in the collision between different cloths

    Did this worked for you? I'm really having problems with collisions. It only works if I have a crazy amount os points and up the samples a lot.
  27. mdevotion

    Animated XP-Shatter

    Hey guys, Im trying to animate an object inside an XP-Shatter, and the collision is going through the object, any idea why ? 2020-01-23 14-34-09.mp4
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